From: Braz King To: shadowfist_forum@yahoogroups.com Cc: shadowfist_rules@yahoogroups.com Subject: [shadowfist_forum] Empire of Evil: The Full Monty! Date: Wednesday, September 03, 2008 1:54 PM I'm happy to share with you the full card list for the upcoming Empire of Evil. The set is still at the art production phase and I will post here when a firm release date is known. I am still hoping for November. Because we are not at the printing stage yet, there is time to catch any errors and even make minor changes. I'm not looking for big streams of suggestions, because the playtesting process is complete and I'm going to respect and trust the work of the playtesters. Please bring to my attention only grave concerns or obvious errors. It is also a good opportunity to let the Rules Team know of any concerns in wording or rules implications. Storyline summary: * Xin Ji Yang unites her father, Xin Kai Sheng and the Centre of the Lotus, Gao Zhang in a plot to launch worldwide attacks in the ancient juncture. The key to her plan is an alliance by marriage to the Alabaster King, an underworld Demon King. * The Lotus combines the Imperial Chinese army, an army of undead, sorcerers, and millions of demons into one unprecedented infernal army. Xin Ji Yang also solicits some aid from the Queen of the Darkness Pagoda in exchange for underworld-related favours. * The King of the Thunder Pagoda finds out and sends forces to fight his sister... on principle. * Using teleportation magic, the Lotus seizes key Feng Shui sites around the world and the chi begins to flow more strongly in its favour. * Dragons, Guiding Hand, and Ascended supporters, operatives, and recruits unite to oppose the infernal army. A successful, temporary alliance is established in the ancient juncture. * A new, mysterious Taoist master appears and defends the ancient sanctuaries. * Three Jammer troublemakers, Andy Di, Johnny Amok, and Jayne Insane take advantage of the chaos to... create more chaos! * The Lotus leadership falls just short of creating a Critical Shift when the allied opposition successfully defends the remaining Feng Shui Sites. * At the wedding ceremony of Xin Ji Yang and The Alabaster King, Ji Yang executives her father and Gao Zhang and presents their heads to her new husband (who then sells them to Dr. Curtis Boatman in exchange for a "no hunting my demons" agreement and a shipment of Arcanowave weapons) * Meanwhile, Purist researchers stumble onto a prophecy that foretells the end of the world! With their old leaders lost in a maze of mental mayhem, new doomsday cult leaders emerge from the sorcerer ranks. Whether they are trying to profit from the doomsday, prevent it, or hasten it is hard to tell. * The Syndicate, having learned about the prophecy some time ago, continues its obsessive space program intent on leaving the Earth. Enjoy! Braz. 36-Legged Horror! v2 Spirit of Persistence Cost: [Pur] [Mag] 3 Provides: [Pur] Fighting: 4 Mobility. +2 damage to Characters. Cannot be prevented from intercepting (This overrides 'cannot intercept' and 'ceases intercepting' effects). Not affected by other Character's Stealth or Superleap. AAAAAHHHHHHhhhhh!!! Abomination Serum v1 State Cost: [Arc] [Arc] [Mag] [Tec] 3 Unique. Subject Character gains +3 Fighting and the designator . Turn and maintain a Character you control :: Take control of subject. The CDCA was desperate for reinforcements. Abysmal Behemoth v2 Demon Steed State Cost: [Lot] [Lot] [Mag] 2 Vehicle. Subject Character gains +4 Fighting. Subject cannot change location during other players' turns. Turn :: Cancel an effect that would change the target of subject's attack. Akamatsu Mitsusuke v1 Corporate Samurai Cost: [Syn] [Syn] [Syn] 5 Provides: [Syn] [Chi] Fighting: 8 Unique. Not affected by other Characters' Ambush, Stealth, Superleap, or Assassinate. This card's damage cannot be reduced or redirected and the target of its attack cannot be changed. In business and in battle, the path to victory follows the same principles. The Alabaster King v3 Demon Lord Cost: [Lot] [Lot] [Lot] [Mag] 6 Provides: [Lot] [Mag] Fighting: 10 Unique. Regenerate. Toughness: 1. When a Unique [Lot] Character you control with a different title is smoked, you may toast that Character to play this card at -X cost. X= the cost of the toasted Character. One of the six Kings of the Underworld, with an army of millions at his disposal. The Alabaster Palace v3 Underworld Feng Shui Site Cost: [Lot] [Lot] [Mag] 3 Provides: [Lot] [Mag] [Mag] Body: 9 Generates: 2 Unique. Turn :: Return target [Lot] card you own to your hand. Disturbingly beautiful, resonant with dark power. Alexandre Chen v2 Redeemed Monster Hunter Cost: [Dra] [Dra] 3 Provides: [Dra] [Arc] Fighting: 5 Unique. Independent. Ambush against , and Characters. Gain 1 Power when this card joins an opponent's attack. His knowledge of ancient China was invaluable to the alliance. Alpine Squad v1 Elite Soldiers Cost: [Arc] [Arc] 4 Provides: [Arc] Fighting: 4 Ambush. This card gains +1 Fighting for each State on it that does not share the title of another State on it. A capable army bought Bonengel the time to fortify. Ancient Stone Arch v3 Feng Shui Site Body: 8 Generates: 1 Once per turn, when an opponent's Feng Shui Site causes him or her to steal or gain power, you may gain 1 Power. (This does not apply to generating Power.) The earth strives for balance. Andy Di v3 Rabble Rouser Cost: [Jam] [Jam] 3 Provides: [Jam] Fighting: 4 Unique. All Characters you control with a printed Fighting of 1 or 2 gain +1 Fighting. "It's the same in every juncture - win 'em over with high explosives!" Arcanowave Feedback v2 Event Cost: [Arc] [Arc] [Mag] 0 Inflict X damage on target Character or Site. X= the number of resources it requires and provides. The success of the CDCA will require the full exploitation of arcanowave technology. Auspicious Thermite v3 Event Cost: [Jam] [Jam] 1 Either inflict 3 damage, divided any way you choose, on one or more target Sites, or smoke all States on target Site. Awesome Presence v1 State Cost: [Chi] [Chi] 1 Not cumulative. Subject Character takes -X damage from cards that require fewer resources than it. X= half the damage inflicted, rounded up. You know when you are in the presence of greatness. Back in Black v2 Event Cost: [Jam] [Jam] 0 Target opponent chooses exactly three Characters in your smoked pile (You cannot play this card if you have fewer than three Characters in your smoked pile) :: Choose one and return it to play. That Character cannot be sacrificed. At the end of the turn, smoke that Character if it is in play. The Battlechimp pursued a relentless agenda of destruction. Bamboo Forest B v2 Feng Shui Site Body: 7 Generates: 1 Regenerate. The forest erases all traces of the past. Combat Engineer v4 Military Scientist Cost: 1 Provides: [Arc] [Tec] Fighting: 1 Cannot turn to attack Characters. Turn to increase or decrease the non-combat damage inflicted by target [Tech] card by 1 until the end of the turn. Turn in response to a [Tech] Event to increase or decrease the damage inflicted by it by 1. The success of the NeoBuro will require the full exploitation of technology. Bandolier of Throwing Knives v2 State Cost: 1 Weapon. Play on a Character. Enters play with 6 counters. Once per turn, you may remove X counters :: Inflict X damage on a Character at this location. X cannot be greater than twice subject's cost. "Guns are for amateurs." Baron Volund v2 Thunder General Cost: [Mon] [Mon] [Mon] 4 Provides: [Mon] Fighting: 7 Unique. Once per turn, you may pay 1 Power :: Unturn a non-Unique Character. Huan Ken tapped the great warrior for one more campaign. The Becoming v1 Event Cost: [Mag] [Mag] 1 One Shot. Sacrifice a Unique Character :: Return it to play turned. It gains Regenerate and the designator until it leaves play. "Not even death will prevent my revenge!" The Blood of Heroes v2 Edge Cost: [Dra] [Dra] 1 Limited. You may substitute [Hand] for each resource condition of this card. The player with the most Characters in their smoked pile gains 1 Power at the end of your Main Shot. The Dragons and Guiding Hand suffered the greatest losses to the infernal armies. Blue Master v1 Martial Artist Cost: [Han] [Han] [Han] 5 Provides: [Han] [Chi] Fighting: 8 When this card attacks, choose a designator :: Cards with that designator cannot intercept it this attack. Guile and subterfuge are dangerous but necessary weapons. Blue Meditation v1 Event Cost: [Han] 0 Target interceptor ceases intercepting. You cannot crush what you cannot catch. Bonebow Army v2 Mercenary Demon Archers Cost: [Mag] 3 Provides: [Mag] Fighting: 4 +1 damage to Characters. When this card damages the target of its attack, you may inflict 2 damage on any other Character or Site at that location. They fire their own ribs from their bone longbows. Brave Villagers v4 Peasant Archers Cost: 1 Provides: [Dra] Fighting: 1 When this card is played from your hand, you may inflict 1 damage on any Character. Armed by the alienated gentry, the peasants rained arrows upon the infernal army. Bending Chi v1 Event Cost: [Pur] [Pur] [Mag] 1 Limited. Unturn up to X Sites. X= one-half (round down) the [Mag] in your pool. "We do not serve the Chi, the Chi serves us!" - Kisa Serkov. CDCA Spies v2 Arcanowave Sorcerers Cost: [Arc] [Arc] 2 Provides: [Arc] [Tec] [Mag] Fighting: 2 You may return a card from your smoked pile to your hand when this card is smoked. Covert operatives became essential to the CDCA. Cocktail Waiters v2 Pyromaniac Rabble Cost: [Jam] 1 Provides: [Jam] Fighting: 1 Characters you control inflict +1 damage to Sites. The peasants danced while the cities burned. Compromised Security v3 State Cost: [Asc] 1 Play on a Site during any Main Shot. Opponents' Characters inflict +1 damage to subject. This card's owner gains 1 Power when one or more Characters inflict combat damage on subject. Consuming Darkness v2 State Cost: [Mon] [Mon] [Mag] 0 Not cumulative. When subject Character attacks, it gains +1 Fighting until it leaves play. Smoke subject when its Fighting is greater than twice its printed Fighting. The darkness always hungers. The Shangshu Mansion Feng Shui Site Body: 6 Generates: 1 Unique. Turn if you control a Unique Character :: Gain 1 Power. An oasis of serenity. for the elite. Mars Program Executive v3 Corporate Scientist Cost: [Syn] 2 Provides: [Syn] [Tec] Fighting: 2 Enters play with 3 counters. At end of each turn, remove 1 counter :: Gain 1 Power. The Mars program yielded immediate returns. Damon Winter v3 Keeper of Secrets Cost: [Pur] [Pur] 4 Provides: [Pur] [Mag] Fighting: 6 Unique. When this card enters play, fill your hand to twice your maximum hand size. Opponents cannot look at your hand, force you to discard, or reveal cards from your hand or deck. The prophecy was so alarming it had to be hidden from everyone. Dao Biotech Headquarters v2 Corporate Site Cost: [Arc] [Arc] [Arc] 2 Provides: [Arc] [Tec] [Mag] Body: 9 Generates: 1 Unique. Cannot be seized. Turn to play an card at -1 cost. All Characters gain +1 Fighting. "Nothing will stop my research." - Dr. Curtis Boatman Darkness Golem v2 Netherworld Nightmare Cost: [Mon] [Mon] [Mag] 5 Provides: [Mon] Fighting: 8 Unique. Toughness: 2 against non-combat damage. When this card smokes a Character you may inflict X damage on target Site. X= the cost of the smoked Character. Crafted by Ming I from the stuff of nightmare. Data Mining v2 Event Cost: [Syn] [Syn] [Tec] 0 Limited. Play when an opponent plays a card with the same title as a card in his or her smoked pile :: Gain 2 Power. "We profit from our enemies' complete lack of imagination." - Xu Mei Delaying Tactics v1 Edge Cost: [Asc] [Asc] 1 You may sacrifice this card when an opponent plays a Character :: Turn all Characters at that location. The Lodge does not fight battles it cannot win. Desperate Measures v2 Event Cost: [Arc] [Arc] 0 Provides: [Arc] Toast a Character you control with a cost of 3 or less :: Gain Power equal to that Character's printed cost. The rise of the Syndicate pushed Boatman to new extremes. Difficulty at the End of Things v2 Event Cost: [Han] [Han] 0 Play in response to an opponent's Event. Cancel that Event. That opponent may pay 1 Power in response to cancel this card. Confucius said, "The wheel of fortune turns round incessantly." Dr. Hans Wulfjaeger v1 Disturbing Scientist Cost: [Arc] [Arc] [Arc] 2 Provides: [Arc] [Tec] Fighting: 2 Unique. Turn to gain 2 Power when you smoke an opponent's Character. "There is no morality. There is only knowledge." Drowning in Blood v1 Event Cost: [Lot] [Lot] 0 Until the end of the turn, inflict 2 damage on target Character when a Character is smoked. "AAAAAAHHHHHHH!!!!!!!!" Echo Spirit v2 Reverberating Construct Cost: [Pur] [Pur] [Pur] 1 Provides: [Pur] Fighting: 1 Cannot be sacrificed. You cannot play States on this card. Return this card to play at the start of your Main Shot. A brilliant theorem endures. Embrace of the Snake v2 State Cost: [Asc] 0 Subject Character loses, and cannot gain, all special abilities. All other States on subject are canceled. (Special abilities are boldface abilities only.) "Can you feel the power of the Lodge now?" Endless Corridor v3 Netherworld Feng Shui Site Body: 6 Generates: 1 Limited. Turn :: Rearrange a player's Site structure. This cannot move a Site to a position that was not previously occupied. This may change the target of an attack. A copacetic environment for a doomsday cult! Escalation v3 Event Cost: [Dra] [Dra] 0 Not cumulative. Play prior to combat between two Characters :: Each of those Characters gains +X Fighting. X= its current Fighting. This effect lasts until the end of the current attack or until the end of turn if no attack is in progress. "Oh yeah? Well I'm the motherflipping God of War about to unleash my A-Bomb-bastic fury on your ass!" Evil Brain in a Jar v2 Edge Cost: [Arc] [Arc] [Arc] [Tec] 2 When this card enters play, toast a Character in your smoked pile and copy its rules text onto this card. You cannot have multiple copies of this card in play with the rules text of the same Unique or Limited Character. Damage cannot be redirected onto this card. Boatman's brain bank received a surprising donation. Explosive Motorcycle v2 State Cost: [Jam] [Jam] 1 Vehicle. Subject Character inflicts +5 damage to Sites. When subject inflicts damage on a Site smoke subject and toast this card. Vroom, vroom, KA-BOOM! Fingertip Razors v1 State Cost: [Tec] [Tec] 0 Not cumulative. Subject Character gains +1 Fighting. Damage subject inflicts cannot be removed. Shnickt! Fire Engineers v4 Netherworld Scholars Cost: 2 Provides: [Mon] [Mag] Fighting: 2 +1 Fighting while you have [Chi] in your pool. Toughness: 1 while you have [Chi] and [Tech] in your pool. The Fire King shared his knowledge of the Netherworld with the Syndicate. Fire Falx Two-Handed State Cost: [Mon] 1 Weapon. Subject Character gains 2+X damage. X= the number of resources subject Character requires. The drastic curve facilitates superior cutting action. Gnarled Annihilator v4 Killer Abomination Cost: [Arc] [Arc] [Tec] 3 Provides: [Arc] Fighting: 5 Unique. Toughness: 1. If a Character enters combat with this card, smoke that Character at the end of combat. It was intended for Xu Mei. The Great Wall v1 Feng Shui Site Body: 8 Generates:1 No Max. +2 Body for each Power-generating site in your front row. Turn :: Cancel an effect that would steal Power from you. The most regal and systematic fortification of all time. Hanging Gardens v1 Feng Shui Site Body: 5 Generates: 1 Unique. Turn :: Unturn another Site. Using the power of teleportation, the Lotus seized key Feng Shui Sites around the Ancient world. Hell Hound v4 Servant of Evil Cost: [Lot] [Mag] 2 Provides: [Lot] [Mag] Fighting: 2 Mobility. Choose a Character when this card enters play. Sacrifice :: Cancel an effect that would remove that Character from play, except by inflicting damage. A touching engagement gift. Heroic Converts v5 Martial Artists Cost: [Dra] 2 Provides: [Dra] [Chi] Fighting: 2 When an opponent plays a Site, this card gains +1 Fighting until it leaves play. Some of Quan Lo's initiates were deeply moved by the valour of the Dragons. Hiroshi Kata Wired Martial Artist Cost: [Syn] [Syn] [Syn] [Tec] 5 Provides: [Syn] [Tec] [Chi] Fighting: 8 Unique. Can attack during an opponent's turn. If unturned, this card can attack without turning once during each of your turns. As his contract demanded, he gave his life to protect Xu Mei. Horus v1 Reascended Falcon Cost: [Asc] [Asc] [Asc] [Tec] [Tec] 6 Provides: [Asc] [Tec] Fighting: 12 Unique. When this card enters play, cancel and smoke target card. Takes no non-combat damage. Damage cannot be redirected to this card. After he destroyed the nightclub, Horus became a Syndicate priority. Hunger of the Jackal v2 Lodge Hood Cost: [Asc] [Asc] 4 Provides: [Asc] Fighting: 6 Stealth. Gain 1 Power when this card reduces a Site's body to 0. The old families renewed their connection to organized crime. Prefect's Guard v3 Imperial Cops Cost: 1 Provides: [Lot] Fighting: 1 Sacrifice :: Target Character intercepting a Unique Character ceases intercepting. Honourable, courageous, and oblivious to the truth. Imperial Sycophants v2 Eunuch Toadies Cost: 1 Provides: [Lot] Fighting: 1 No Max. When you pay 3 or more Power to play a Unique Character, you may play this card at no cost. No task is too gruesome or humiliating if it means inching upward in the pecking order! Infernal Army v3 Immense Demon Horde Cost: [Lot] [Lot] [Mag] [Mag] [Mag] 5 Provides: [Lot] Fighting: 9 Unique. Heal this card at the end of each combat it is in. The battlefields quaked beneath their cloven hooves. Iron Jim Colson v1 One-Man Gang Cost: [Dra] [Dra] 5 Provides: [Dra] Fighting: 8 Unique. Guts. Not affected by opponents' States and Sites. "Ain't nothin' you can throw at me I haven't already seen." Jade Willow v2 Master of Unyielding Dragon Kung Fu Cost: [Sev] [Sev] 5 Provides: [Sev] [Mag] [Chi] Fighting: 8 Unique. Guts. Superleap while damaged. When a Site you control is burned, you may either Reload this card or play it from your hand at no cost. When they raided the sanctuary, she taught them a lesson in respect. Jayne Insane v1 Pyromaniac Cyborg Cost: [Jam] [Jam] [Tec] 4 Provides: [Jam] [Tec] Fighting: 5 Unique. Toughness: 1. +1 Fighting for each damaged Site in play. You may substitute [Mon] for [Jam] when playing this card if you control a card. "I love you, Johnny." Johnny Amok v2 Suicidal Netherworld Mercenary Cost: [Jam] [Jam] [Jam] 2 Fighting: 6 Unique. Uncopyable. Guts. Any opponent may pay one Power when he or she declares an attack :: That player takes control of this card, it becomes turned, and joins the attack. "Right back 'atcha, Babydoll." The Keeper of Hearts v2 High Darkness Priestess Cost: [Mon] [Mon] 4 Provides: [Mon] [Mag] Fighting: 5 Unique. Assassinate. Sacrifice a Character :: This card gains +2 Fighting until it leaves play. An able ally for an ambitious Princess. Kisa Serkov v2 Doomsday Prophet Cost: [Pur] [Pur] [Pur] 5 Provides: [Pur] [Mag] Fighting: 9 Unique. Uncopyable. The number of Feng Shui Sites you need for victory is reduced by one. (You must still seize or burn your last site to win) "The End is Near!!!" Liu Jian Lang v2 Honorable Eunuch Cost: [Han] [Han] 3 Provides: [Han] [Lot] Fighting: 4 Unique. Superleap. When this card turns to attack, you may toast a non-foundation card in an opponent's smoked pile. He once believed that the empire was the fulfilment of Confucian ideals. Machine Warrior v1 Junk-Eating Cyborg Cost: [Jam] [Jam] [Tec] 4 Provides: [Tec] Fighting: 8 Unique. At the end of your turn, toast a [Tech] card in your smoked pile or smoke this card. Its humanity fades as its machinery expands. Commandant Barkhorn v4 Rugged Soldier Cost: [Arc] [Arc] 4 Provides: [Arc] Fighting: 7 Unique. Tactics. When this card is smoked while the subject of a Vehicle, return him to play at the end of the turn. "Attack without fear or mercy!" Martyr's Tomb v2 Feng Shui Site Body: 7 Generates: 1 Limited. Turn :: Reload a Character. "No good thing ever dies. Unfortunately, same goes for some pretty awful things!" Synchronic Beam Emitter v2 Cybernetic State Cost: [Syn] [Chi] [Tec] 0 Not cumulative. Subject Character gains +1 Fighting. Sacrifice while subject is attacking :: Target Character ceases intercepting. The implant fires electrons in a vaccum at the speed of light and is as bright as the sun. Meditative Flight v2 Shaolin State Cost: [Han] [Chi] 1 Schtick. Play during any Main Shot. Subject Character gains Superleap, Mobility, and +1 damage. Sacrifice this card at the start of your turn. You may Reload this card when you play a Character. The wandering monks retain the mystic teachings of Boddhidharma. Mirrored Lake v1 Feng Shui Site Body: 8 Generates: 1 Turn when non-combat damage is inflicted on a card :: Inflict an equal amount of damage on target card controlled by the player who inflicted the damage. "Disturb the chi flow at your own peril!" Mountain Hermit v3 Taoist Sorcerer Cost: 3 Provides: [Sev] [Chi] [Mag] Fighting: 3 Once per turn, turn a card you control that provides [Chi] :: Unturn this card. Turn :: Unturn a [Mag] card you control. (Cards cannot unturn other cards more than once per turn.) Laozi taught, "After and before are abstracted from sequence." Mountain Monastery v2 Sanctuary Site Cost: 2 Provides: [Han] [Chi] Body: 6 Generates: 1 Not cumulative. All Characters you control inflict +X damage while attacking. X= the number of Characters you control. Discipline begets potency. Mountain Sanctuary v2 Feng Shui Site Body: 14 Generates: 1 -1 Body for each Character you control. You cannot play States on this card. The experience of solitude is ourself reflecting the infinite and, in that moment, becoming part of it. NeoBuro Field Medic v3 Military Doctor Cost: [Arc] 1 Provides: [Arc] [Tec] Fighting: 1 Turn and maintain :: Target Character gains Guts. "You're good to go, soldier!" Netherworld Librarian v3 Ice Scholar Cost: [Mon] 1 Provides: [Mon] [Mag] Fighting: 1 When this card enters play, look at the top X cards of your deck, put one in your hand, and reshuffle. X= the number of cards you control (including this card). The Ice Queen retains the histories of erased timelines. Nomad Army v3 Bandit Warriors Cost: [Dra] 4 Provides: [Dra] Fighting: 5 Toughness: 1. When this card turns to attack, it gains +1 Fighting until it leaves play. The people of the steppes were eager to fight the Empire. Origami Handguns v2 Gun State Cost: [Pur] [Mag] 1 Provides: [Mag] Weapon. Subject Character inflicts +2 damage. When subject is smoked by an opponent this card's owner may return this card to play. .then pleat the lower flap upward and start blasting! Out of the Barrel v1 Event Cost: [Jam] 0 Play during an opponent's attack :: Play a Character at -1 cost. "It's always Monkey Time!" Overzealous Assassins v2 Event Cost: [Arc] [Arc] 1 Choose a Character. Each time a Character is chosen, that Character's controller may choose another Character not yet chosen :: Smoke the chosen Characters. You don't want an invitation to this dance. Paradox Archives v2 Site Cost: [Pur] 2 Provides: [Pur] [Mag] Body: 7 Generates: 1 Your hand size is increased by 1. The Purist scholars have forgotten more about magic than they have forgotten about magic. The Petrified Man v2 Netherworld Mercenary Cost: [Asc] [Asc] [Asc] 3 Provides: Fighting: 5 Unique. Pay 1 Power or turn two Sites you control :: This card gains Toughness: 2 until the end of the turn. Why travel through the Netherworld when you can pay a mercenary to do it for you? Platinum Upgrade v2 Cybernetic State Cost: [Syn] [Syn] [Tec] 3 Unique. Schtick. Subject Character gains +4 Fighting and Toughness: 3. Two words: The Best. Potemkin's Brigade v3 Loyal Saboteurs Cost: [Jam] [Jam] 3 Provides: [Jam] Fighting: 4 Opponents cannot turn cards at this location. Any effect that would take control of this card smokes it instead. Takes a special kind of lunatic to rebel against the rebels. Preserving Chi v3 State Cost: [Dra] [Chi] 1 Choose a Site you control when this card enters play. All damage inflicted on subject Character is redirected to that Site while the Site is in play. The attunement ritual creates a profound connection. The Price of Progress v1 Event Cost: [Syn] [Syn] [Chi] 0 Play when an attack is declared against you :: Steal 1 Power from the attacking player. If you cannot steal the power, all attackers cease attacking. You can play only one "The Price of Progress" during each attack. "We will not make it easy for you." Probability Shift v2 Event Cost: [Pur] 0 Provides: [Mag] Limited. All players draw two cards :: You may discard up to two cards. Nothing and noone remains the same - everything must change. Red Tape Assault v1 Event Cost: [Asc] [Asc] 0 Turn X Characters you control :: X target Characters cannot intercept until the end of the turn. The Pledged hold many levers of power and influence. Resistance in Numbers v2 Event Cost: [Han] 0 Turn X Characters you control :: Target Site gains Toughness: X until the end of the turn and Events cannot smoke it or remove it from play until the end of the turn. "Together, we can make a difference." Shang Bojing v2 Rebel Leader Cost: [Dra] [Dra] [Dra] 4 Fighting: 7 Provides: [Dra] [Asc] [Han] Unique. Guts. You may substitute [Asc] or [Hand] for each resource condition of this card. "I will fight beside anyone who opposes this evil empire." Secret Warrior Training Base v1 Battleground Site Cost: [Dra] [Dra] 2 Provides: [Dra] Body: 4 Generates: 1 Not cumulative. Characters you control inflict +2 damage during the turn they enter play. Dragon success attracted a wave of recruits. Shadow Seductress v2 Darkness Assassin Cost: [Mon] [Mon] [Mon] 3 Provides: [Mon] Fighting: 3 Assassinate. When you play this card from your hand, you may immediately turn it to target a Character :: Smoke target Character. "Well, it ain't the worst way to go." - Iron Jim Colson The She-Wolf v3 Transformed Animal Warlord Cost: [Asc] [Asc] [Asc] 5 Provides: [Asc] Fighting: 8 Unique. Uncopyable. When this card attacks, up to two unturned Characters you control may attack without turning. It was hard to tell whether she hated the Lotus or was just spoiling for a fight. Shihong v2 Ghost Martial Artist Cost: [Han] [Han] 5 Provides: [Han] [Chi] [Mag] Fighting: 12 Unique. Cannot be healed. You cannot burn a Site if this card reduced its Body to zero. A truce between ancient rivals allowed them to fight together. just this once. Skin and Darkness Hunter v2 Relentless Horror Cost: [Mon] [Mon] 3 Provides: [Mon] Fighting: 4 Assassinate. Independent. When this card is smoked, you may return it to your hand. You cannot escape. Smoke and Mirrors v3 Event Cost: [Syn] 0 Turn X Influence :: Change the target of up to one-half X (round up) attackers to a card you control. Fighting the Syndicate is like fighting smoke. Spartan Warriors v4 Netherworld Mercenaries Cost: [Mon] 3 Provides: [Mon] Fighting: 4 +1 Fighting and Toughness: 1 while you control only Characters. They fought for each other. The Spirit of Kongxiangsi v2 Guardian Ghost Cost: [Dra] [Dra] [Dra] 4 Provides: [Dra] [Mag] Fighting: 7 Unique. Cannot be sacrificed. If this card is in your smoked pile, you may pay 3 Power :: Return it to play. He hated Shihong, but hated the Lotus more. Spy Network v1 Event Cost: [Asc] [Asc] 0 Limited. Events cannot be played in response to this card :: Target opponent must reveal two random cards from his or her hand. For each of those cards that is an Event, gain 1 Power and force him or her to discard that card. The Stasis Engine v1 Spirit of Inertia Cost: [Pur] [Pur] [Mag] 5 Provides: [Pur] Fighting: 9 Unique. During each opponent's unturn phase, you may choose one card that does not unturn. "Prepare to be acted upon by an external, unbalanced force!" Stoic Wanderer v1 Orange Monk Cost: [Han] [Han] 3 Provides: [Han] [Chi] Fighting: 4 Superleap and Toughness: 1 against cards controlled by an opponent with only one type of faction resource in their pool. A predictable foe is a weak foe. Stolen Thunder v2 Event Cost: [Mon] [Mon] 0 Limited. Play during your Main Shot. Target Character gains +X Fighting until the end of the turn. X= the amount of Power in target opponent's pool and cannot exceed 4. Envy fuels rivalries. Street Doc v2 Cybernetics Patch Man Cost: [Syn] 1 Provides: [Syn] [Tec] Fighting: 1 Turn to heal a [tech] Character. "My reputation is all the warranty you need." Street Racers v1 High-Speed Hoods Cost: 2 Provides: [Syn] [Tec] Fighting: 2 Turn a State on this card :: Inflict 1 damage on a card at this location. Its all about the adrenaline. Strength of the Land v3 Edge Cost: [Han] [Chi] [Chi] 1 Limited. Your hand size is increased by 1 plus the number of Power-generating Sites you control. The earth rewards its stewards. Suicide Squad v1 Rebel Infiltrators Cost: 1 Provides: [Jam] Fighting: 1 Sacrifice :: Reveal a Feng Shui Site or inflict 1 damage on a Feng Shui Site. "We'd rather die trying." Superior Tactics v2 Military Edge Cost: 1 You must have at least two resources each from two different factions to play this card. When you declare more than one attacker each attacker gains +1 Fighting until the end of the turn. Sacrifice :: Target Character gains Tactics until that Character leaves play. Dissimilar allies combine their expertise in surprising ways. Swordbreaker Rao v2 Rebel Gladiator Cost: [Mon] [Mon] 4 Provides: [Mon] Fighting: 6 Unique. Toughness: 2 His life was reduced to a single truth: win or die. Tattooed Man v3 One Strange Dude Cost: [Syn] [Tec] 4 Provides: [Syn] [Chi] Fighting: 6 Guts while attacking. Inflict 1 damage, which cannot be reduced or redirected, on this card to give it +1 damage until the end of the turn. He pretty much lived at The Wireless until Horus ruined the party. Tentacles of the Squid v2 Lodge Enforcers Cost: [Asc] [Asc] 3 Provides: [Asc] Fighting: 4 +1 Damage for each Event in your smoked pile with a different title. The Lodge has many arms.and other apendages. Thingshot v3 State Cost: [Jam] [Jam] 0 Weapon. Play on a Site. Sacrifice a Character or State and turn :: Inflict 2 damage on target Character. "I got the idea when I was using an old wood chipper." Tunnel King v3 Rebel Techie Cost: [Jam] 2 Provides: [Jam] [Tec] Fighting: 2 May attack back-row Sites. Any Site damaged by this card is cancelled until either that Site leaves play or its controller pays 2 Power to cancel this effect. "It is my duty to try to escape." Uncertainty Spirit v1 Enigmatic Construct Cost: [Pur] [Pur] [Mag] 4 Provides: [Pur] Fighting: 6 When this card would enter combat with the target of its attack you may change the target of its attack to any Character or Site at that location (Including back-row Sites). The Purist agenda is so convoluted you have to be insane to comprehend it. Under the Knife v2 State Cost: [Lot] [Lot] [Lot] 0 Not cumulative. Subject Character gains -1 Fighting, +4 damage, and the designator . "Congratulations! You have been selected to serve the Emperor!" Underworld Coronation A v2 Event Cost: [Lot] [Lot] [Lot] [Lot] 3 One Shot. Target a Character :: Smoke all Characters except target. In one horrific act, Xin Ji Yang became Centre of the Lotus and Queen of the Underworld. Unholy Legionnaires v4 Undead Soldiers Cost: [Lot] 2 Provides: [Lot] Fighting: 2 +1 damage while you control a . At the end of an attack in which an opponent's Character was smoked, you may play exactly one "Unholy Legionnaires" from your hand or smoked pile at -1 cost. This ability is active in your smoked pile. Xin Kai Sheng's contribution to the infernal army. Vitality Shunt v1 Event Cost: [Pur] 0 Toast a Feng Shui Site you control that is not being attacked :: Smoke target Character. It is impressive what you can achieve with the right blend of detachment and dementia. Underworld Contacts v1 Event Cost: [Syn] 0 Turn target Character. The Lotus controls one underworld, and the Syndicate controls the other. Weeping Willows v2 Feng Shui Site Body: 8 Generates: 1 Limited. If this Site is in your front row, any Feng Shui Site to its immediate left generates 1 additional Power. Their interlacing roots are so thick and powerful they can alter the flow of rivers and of Chi. Wholesale Ass-Kicking A v2 Event Cost: [Dra] [Dra] [Dra] 1 Toast It. Limited. Inflict four damage on all Characters. "Let's do it." Willow Warriors v2 Army of the Treetops Cost: 1 Provides: [Han] [Chi] Fighting: 1 Uncopyable. Superleap against opponents who are closer to victory than you. The Wireless v1 Nightclub Site Cost: [Syn] [Syn] 2 Provides: [Syn] [Tec] [Chi] Body: 6 Generates: 2 Unique. Characters at this location cannot turn except to attack. In the exclusive sub-basement suite, the Syndicate was conceived. Wisdom of the Owl v1 Lodge Archivist Cost: [Asc] 1 Provides: [Asc] Fighting: 1 Your hand size is increased by 1. When you discard a card, you may place it on the bottom of your deck instead of your toasted pile. (This still counts as discarding it.) Information is the most powerful weapon. The Withering of Souls v3 Event Cost: [Lot] [Mag] 1 Play only if you control a [Mag] Character. Inflict three damage each on exactly three target Characters controlled by the same player (You cannot play this card if there are not three targets). The victims utter the most exquisite sounds. Withering Touch v2 State Cost: [Mag] [Mag] 0 Not cumulative. Play on a [Mag] Character. Subject gains +1 Fighting. When subject inflicts combat damage on a card while subject is attacking, inflict 2 damage on that card at the end of the turn. The revolting sensation never fully goes away. Whelps v3 Young Transformed Wolves Cost: 1 Provides: [Asc] Fighting: 1 Once per turn, while this card is attacking with another Character who has any special abilities, you may copy one of those special abilities onto this card until the end of the attack. (Special abilities are boldface abilities only.) Eager, ambitious, and way off the chain. The Wrath of Kong v1 Big Angry Monkey Cost: [Jam] [Jam] [Jam] [Tec] 5 Provides: [Jam] [Tec] Fighting: 8 Unique. This card's damage cannot be reduced. You may seize or burn any Site this card inflicts combat damage on. (You can only burn Feng Shui Sites.) It redefines the word "Angry". Wriggling Skin Suit v3 Darkness Event Cost: [Mon] [Mag] 0 Toast a Character in your smoked pile :: Target Character gains +1 Fighting and the rules text of the toasted Character until the end of the turn. The Keeper taught the Princess a powerful ritual. Xin Ji Yang NEW A v2 Underworld Queen Cost: [Lot] [Lot] [Lot] [Lot] [Mag] 4 Provides: [Lot] [Mag] [Mag] Fighting: 7 Unique. Regenerate. When an interceptor is declared against her, inflict X damage on it. X= one plus the number of and cards in play. In one horrific act, she became Queen of the Underworld. Xin Ji Yang NEW B v1 Center of the Lotus Cost: [Lot] [Lot] [Lot] [Lot] 4 Provides: [Lot] [Lot] [Mag] Fighting: 6 Unique. +2 Fighting for each or Character you control. In one horrific act, she became Centre of the Lotus. Yuan Chonguan v2 Mastermind of War Cost: [Han] [Han] [Han] 3 Provides: [Han] [Chi] Fighting: 4 Unique. Once per turn you may choose up to X Characters at this location :: Those Characters cease intercepting. X= the number of Sites at this location The old campaigner had no fondness for the Empire. Zen Ritualist v2 Abstract Geomancer Cost: 2 Provides: [Pur] [Mag] Fighting: 2 When this card attacks, you may swap the front-row Site with the back-row Site at that location. This may change the target of the attack. The equation can only be grasped with an empty mind. ------------------------------------ Yahoo! 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